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	<title>Comments on: Destinator!</title>
	<atom:link href="http://stevish.com/archives/61/feed" rel="self" type="application/rss+xml" />
	<link>http://stevish.com/archives/61</link>
	<description>From a mind that only One can understand</description>
	<pubDate>Fri, 05 Dec 2008 13:55:30 +0000</pubDate>
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		<title>By: Stevish &#187; Blog Archive &#187; Links Galore!</title>
		<link>http://stevish.com/archives/61#comment-8391</link>
		<dc:creator>Stevish &#187; Blog Archive &#187; Links Galore!</dc:creator>
		<pubDate>Fri, 15 Dec 2006 00:15:19 +0000</pubDate>
		<guid isPermaLink="false">http://stevish.com/archives/61#comment-8391</guid>
		<description>[...] And now my most recent development&#8230; remember my rail baron destinater? Well, I&#8217;ve upgraded it, and now it calculates payoff charts too! It&#8217;s called (appropriately) &lt;a href="http://stevish.com/destinator" rel="nofollow"&gt;The Rail Baron Destinator and Payoff Chart&lt;/a&gt;. If you play Rail Baron, you know about the annoyances of &#8220;rolling for destination&#8221; and looking up your payoff on that huge chart. This program does it all for you. It even preserves the probabilities of each region/city being selected. It&#8217;s just like playing with the dice. Play around all you want with this program, and let me know if you find any errors. There was a lot of raw data to use in the files for it, and I had to add most of it by hand. In fact&#8230; that program was nearly entirely written by hand. [...]</description>
		<content:encoded><![CDATA[<p>[...] And now my most recent development&#8230; remember my rail baron destinater? Well, I&#8217;ve upgraded it, and now it calculates payoff charts too! It&#8217;s called (appropriately) <a href="http://stevish.com/destinator" rel="nofollow">The Rail Baron Destinator and Payoff Chart</a>. If you play Rail Baron, you know about the annoyances of &#8220;rolling for destination&#8221; and looking up your payoff on that huge chart. This program does it all for you. It even preserves the probabilities of each region/city being selected. It&#8217;s just like playing with the dice. Play around all you want with this program, and let me know if you find any errors. There was a lot of raw data to use in the files for it, and I had to add most of it by hand. In fact&#8230; that program was nearly entirely written by hand. [...]</p>
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	<item>
		<title>By: Brandon</title>
		<link>http://stevish.com/archives/61#comment-73</link>
		<dc:creator>Brandon</dc:creator>
		<pubDate>Mon, 04 Apr 2005 05:57:56 +0000</pubDate>
		<guid isPermaLink="false">http://stevish.com/archives/61#comment-73</guid>
		<description>Tried it out, works great! Thanks for all the work, it really cuts down game time. I love it.

~Brandon</description>
		<content:encoded><![CDATA[<p>Tried it out, works great! Thanks for all the work, it really cuts down game time. I love it.</p>
<p>~Brandon</p>
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